Man, thinking of “can’t leave without the captain”
You guys ever play SpaceStation 13?
I totally see those events being plausible in the Dax-verse.
The captain is typically viewed as being a worthless piece of skin, and frequently assassinated for high level access codes, sacrificed by crazed cultists, lynched by revolutionaries etc.
in just about every round the captain meets an unfortunate and oft amusing end.
I’ve never played Space Station 13, but now I kind of want to. I’m only playing in like 3 roleplaying games, should be totally cool to add another, right?
Heheh. Unforseen. >.>
😉
Yeah, here’s some of the bits we really missed out on. This little lady is quite the whiz, but we never really established that. 🙂
Man, thinking of “can’t leave without the captain”
You guys ever play SpaceStation 13?
I totally see those events being plausible in the Dax-verse.
The captain is typically viewed as being a worthless piece of skin, and frequently assassinated for high level access codes, sacrificed by crazed cultists, lynched by revolutionaries etc.
in just about every round the captain meets an unfortunate and oft amusing end.
That, and the AI is often HAL-9000 levels of homicidal, or subverted, or any number of other issues.
I’ve never played Space Station 13, but now I kind of want to. I’m only playing in like 3 roleplaying games, should be totally cool to add another, right?
I like the “Sabotage!” sound effect. (What can I say, I’m a fan of fun sound effects.)
Aaron and I are both fans of Skullkickers – and they use fun sound effects in awesome ways.
<3 Skullkickers!!!!